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OpenGL

Great Reads

by Carlos Jiménez de Parga
A reusable Visual C++ framework for real-time volumetric cloud rendering, animation and morphing
by Vasily Tserekh
A simple 3D exploration of a plaza in OpenGL and C#
by logicchild
An article that explains how to use this library
by Petrov Vladimir
The alternative Quadrics in OpenGL MFC for your Own design and Universal Polyhedron Procedure.

Latest Articles

by Steffen Ploetz
Check whether ReactOS is able to run OpenGL, determine a convincing IDE and get started with the OpenGL on ReactOS.
by Carlos Jiménez de Parga
A reusable Visual C++ framework for real-time volumetric cloud rendering, animation and morphing
by Vasily Tserekh
A simple straightforward car race game with minimum LOC.
by Steffen Ploetz
How to do the second step to a serious looking OpenGL application on plain old Win32 API for ReactOS (and also for Windows or WINE).

Discussions

by on Part One: Euclidian Geometric Algebra and...
by on article "Getting startet with OpenGL/OpenTK in...
by on tip/trick "Introduction to OpenGL with C/C++...
by on article "Texture Mapping in OpenGL using Class...
by on article "Getting started with Volume Rendering"

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